#plugin.author:[TeamVK](https://polymart.org/team/teamvk.4) #plugin.url:https://polymart.org/resource/te-guardianenchant.232 #plugin.demo:[![demo](https://img.youtube.com/vi/mu9sfXk7htQ/0.jpg)](https://www.youtube.com/watch?v=mu9sfXk7htQ) #plugin.price:$4.0 #plugin.enchant.category:PvP Enchants: Guardian: description: "Upon taking damage, it will spawn your guardian mob (like PigZombie, IronGolem) to fight for you and protect you!" event_map: EntityDamageByEntityEvent: "MONITOR" EntityDeathEvent: "MONITOR" EntityTargetEvent: "LOWEST" PlayerDeathEvent: "HIGHEST" PlayerMoveEvent: "LOWEST" PlayerQuitEvent: "LOWEST" price: 10 max: 2 name_format: "&e%player%&'s Guardian" nearby_radius: 10 PvE: false combat_expire: 20. #in seconds. guards: 1: type: PIG_ZOMBIE 2: type: IRON_GOLEM # if you set occurrence: random, the chance of # your guardian being spawn will be calculated form the level occurrence: always HoglinGuardian: description: "Upon taking damage, it will spawn your Hoglin guardian to fight for you and protect you!" event_map: EntityDamageByEntityEvent: "MONITOR" EntityDeathEvent: "MONITOR" EntityTargetEvent: "LOWEST" PlayerDeathEvent: "HIGHEST" PlayerMoveEvent: "LOWEST" PlayerQuitEvent: "LOWEST" price: 10 max: 1 name_format: "&e%player%&'s Hoglin Guardian" nearby_radius: 10 PvE: false combat_expire: 20. #in seconds. guards: 1: type: HOGLIN # if you set occurrence: random, the chance of # your guardian being spawn will be calculated form the level occurrence: always WardenGuardian: description: "Upon taking damage, it will spawn your Warden guardian to fight for you and protect you!" event_map: EntityDamageByEntityEvent: "MONITOR" EntityDeathEvent: "MONITOR" EntityTargetEvent: "LOWEST" PlayerDeathEvent: "HIGHEST" PlayerMoveEvent: "LOWEST" PlayerQuitEvent: "LOWEST" price: 10 max: 1 name_format: "&e%player%&'s Hoglin Guardian" nearby_radius: 10 PvE: false combat_expire: 20. #in seconds. guards: 1: type: WARDEN # if you set occurrence: random, the chance of # your guardian being spawn will be calculated form the level occurrence: always