#plugin.author:[TeamVK](https://polymart.org/team/teamvk.4) #plugin.url:https://polymart.org/resource/te-rewardfinderenchant.615 #plugin.price:see RewardFinder #plugin.enchant.category:Economy #Enchants: # LuckyMoney: # description: "If you enchant your tool with this effect, you might get lucky and get some prizes!" # # use this option to resolve any conflict with other plugin(s) such as AutoSell # event_map: # BlockBreakEvent: "HIGH" # TEBlockExplodeEvent: "HIGHEST" # price: 10 # max: 2 #this number should be same as the highest level in levels: section # occurrence: always # effect: MOBSPAWNER_FLAMES # sound: ENTITY_LIGHTNING_THUNDER # for pre 1.9 ...AMBIENCE_THUNDER # levels: # 1: # chance: 0.10 # 10% chance! # # '!' -> console, '>' -> op, '@' -> player # commands: # - "!eco give %player% 3;tm msg %player% &aLucky Block! &aYou received $3!" # - "!eco give %player% 1;tm msg %player% &aLucky Block! &aYou received one dollar!" # - "!eco give %player% 5;tm msg %player% &aLucky Block! &aYou received $5!" # 2: # chance: 0.02 # 2% chance! # commands: # - "eco give %player% 10;tm msg %player% &aLucky Block! &aYou received $10!" # - "eco give %player% 50;tm msg %player% &aLucky Block! &aYou received %50!" # exemptions: # needs to be Bukkit's Material type in CAPs. # - GRASS # - SAND